2013
Devin McGinn
Devin McGinn
Inevitably when a film comes out that is presented ‘found
footage' style there is chorus of critics claiming the format is overdone and
dull. Ideally, found footage strips
away the artifice of cinema (or at least it gives the illusion of stripping it
away.) When done right it can lend everything an air of verisimilitude. It's used to a chilling effect in the dream messages of Prince of Darkness (1987). The
Blair Witch Project (1999) still divides a lot of opinions, but it’s easy
to forget that many people thought it was real when it first hit theaters.
At the same time, that sense of realness
is a double edged sword, by removing certain conceits of traditional narrative it is forced to employ it's own. Often characters have to be
very unobservant, and hell bent on filming no matter how much danger they are
in, Paranormal Activity 4 (2012) is
perhaps the most recent film to succumb to this problem. Skinwalker Ranch embodies both the strengths and weaknesses of the
found footage horror film.
The film opens on a young boy celebrating his birthday with his father (Jon Gries). The boy vanishes in a brilliant light. The father
is put through the wringer legally, which attracts the attention of a
paranormal investigation team. With the father’s permission,
they set up cameras all over the ranch. The team views floating lights, loud noises,
and strange footprints. Things escalate quickly, as whatever mysterious
force that lurks around Skinwalker Ranch definitely means harm to everyone.
Skinwalker Ranch opens with the well-staged and unsettling disappearance
of a child but soon looses steam when it employs a pretty bog standard found footage element, the paranormal investigation team. There are some steps
taken to set up basic character conflicts, but most of these are barely touched upon by the end of the film.
With the preliminaries out of the way, the movie gets
down to the scares and here it works very well. The threat doesn’t mount up so much as
it comes barreling at the characters almost immediately. The nature of the
threat is kept vague, and the imagery of ghostly lights, alien shapes and what
amount to monster wolves keep things engaging. The quick pace and short running
time work in its favor as well, there's very little time to consider the threadbare plot. With so much obvious danger present, why would
anyone remain there? Only the ranch owner really has anything invested in staying, everyone else just seems reckless. It gets to the point where they are
chasing giant wolves down into caves in the middle of the night and no one
stops to question what the hell they are doing.
Visually everything looks a little too well composed
and lit to be convincing (Just to nitpick a little: There is a sequence that is supposedly shot on 8mm
film from a 1970's hand held camera, but it’s in widescreen?). Most of the effects work is very good, except for
dropping the ball during a key point of the climax. The strange silent coda to everything almost makes up for it.
Don’t go into Skinwalker
Ranch expecting any answers to what’s presented, it’s merely a 70
minute vehicle for scares and in that respect it works admirably if not necessarily intelligently.
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